Chef of the dead

Project lead, Art & animation, narrative design
2022
My first foray into creating a digital game where I was tasked with creating a 2d game in GameMaker. The project its main theme is 'wayfinding'.
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You play as Cheff, who has just opened his own restaurant in a new and unfamiliar town, when suddenly a zombie apocalypse breaks out! It is your task to gather all the scattered and lost townspeople and make them feel safe by fighting the undead and cooking delicious meals!
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Taking the position of project lead was a challenging task, but through the perserverance of my team and I we were able to create a pretty sizable game that we are proud of to this day.
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Assets developed:
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Story
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Map
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character art
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environment art
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cutscenes
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Sound design
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Skills exercised:
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Team management with Agile SCRUM
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Creative writing and storytelling
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Concept art
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Animation







