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Chef of the dead

Screenshot 2023-06-17 151552.png

Project lead, Art & animation, narrative design

2022

My first foray into creating a digital game where I was tasked with creating a 2d game in GameMaker. The project its main theme is 'wayfinding'.

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You play as Cheff, who has just opened his own restaurant in a new and unfamiliar town, when suddenly a zombie apocalypse breaks out! It is your task to gather all the scattered and lost townspeople and make them feel safe by fighting the undead and cooking delicious meals!

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Taking the position of project lead was a challenging task, but through the perserverance of my team and I we were able to create a pretty sizable game that we are proud of to this day.

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Assets developed:

  • Story

  • Map

  • character art

  • environment art

  • cutscenes

  • Sound design

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Skills exercised:

  • Team management with Agile SCRUM

  • Creative writing and storytelling

  • Concept art

  • Animation

sprite sheet chef.png
girl.png
old lady.png
scientist strip.png
tattoo guy.png
rooms inside.png
Restaurant (1)
00:00 / 01:52
outside (1)
00:00 / 02:12
danger
00:00 / 01:09
idkpiano
00:00 / 01:36
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© 2023 by Willem Ploos van Amstel
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